Hey all!
Just a quick update of my first animation assignment. The end still bothers me, but I'm restricted to 100 frames... sigh...
Wednesday, July 16, 2008
Monday, July 14, 2008
First Animation First Pass
Okay, so this is early on, but I just want to keep this site extremely up-to-date, so here goes:
The assignment is for a ball bounce, preferably a soccer or basketball. In my case, I'm using a volleyball for reference.
This is in it's earliest stage, only spent about an hour on it. I hope you like it so far, and please feel free to critique!
Travis
The assignment is for a ball bounce, preferably a soccer or basketball. In my case, I'm using a volleyball for reference.
This is in it's earliest stage, only spent about an hour on it. I hope you like it so far, and please feel free to critique!
Travis
Saturday, July 12, 2008
Assignment Numero Uno!
So this week we had a pretty simple set of assignments: go somewhere public and draw the people we see:

...and then use "Stu," one of the AM rigs, to pose out our favorite (I chose #22) and add a little flavor to it:

Let me know what you guys think!
Travis

...and then use "Stu," one of the AM rigs, to pose out our favorite (I chose #22) and add a little flavor to it:
Let me know what you guys think!
Travis
Tuesday, July 1, 2008
First Day of School! First Day of School!
Whoooo hoooo! I've officially had my first day of class... Standard "Meet and Greet" kinda thing, but my class seems really cool! Another Ex'pression Alum is starting at the same time (Mai Van) although we have different mentors.
Watch this blog like a hawk now, things are really going to start ramping up soon! (Hawks are big into blogging, fyi)
Travis
Watch this blog like a hawk now, things are really going to start ramping up soon! (Hawks are big into blogging, fyi)
Travis
Tuesday, June 24, 2008
Starting Next Week!
Hey Everyone!
I'll be starting Animation Mentor next week. Sorry I haven't posted recently, I've had a lot of stuff to take care of outside of school, and nothing exciting in the animation department... well, at least nothing I can show right now. Once Golden Axe ships, I'll be sure to post a "Best Of" reel, which has a few pieces I'm really excited about.
Nikki and I went to Disneyland at the beginning of this month, and while there, I got Mr. Incredible curious about my stylish Animation Podcast shirt. If you've never been to The Podcast, check it out at animationpodcast.com It's definitely one of the best resources I've found! [Special thanks to Jonathan Sakimoto for introducing me to the Podcast! Thanks Jon ;) ]
I'll be starting Animation Mentor next week. Sorry I haven't posted recently, I've had a lot of stuff to take care of outside of school, and nothing exciting in the animation department... well, at least nothing I can show right now. Once Golden Axe ships, I'll be sure to post a "Best Of" reel, which has a few pieces I'm really excited about.
Nikki and I went to Disneyland at the beginning of this month, and while there, I got Mr. Incredible curious about my stylish Animation Podcast shirt. If you've never been to The Podcast, check it out at animationpodcast.com It's definitely one of the best resources I've found! [Special thanks to Jonathan Sakimoto for introducing me to the Podcast! Thanks Jon ;) ]
Monday, May 5, 2008
Riddlin'
Travis
Just another animation test in preparation for Animation Mentor. This one is a gag I was thinking of as part of a short I'd like to do. The bullet holes were all created using booleans, although next time I may use textures, as booleans can cause serious geometry issues. Worked pretty well for me here tho!
This test was also a chance to take my new rig, Larry, for a test drive. In the hands of a more proficient rigger, he would've been much easier to control, but he works well enough for my needs.
Enjoy!
Just another animation test in preparation for Animation Mentor. This one is a gag I was thinking of as part of a short I'd like to do. The bullet holes were all created using booleans, although next time I may use textures, as booleans can cause serious geometry issues. Worked pretty well for me here tho!
This test was also a chance to take my new rig, Larry, for a test drive. In the hands of a more proficient rigger, he would've been much easier to control, but he works well enough for my needs.
Enjoy!
Sunday, May 4, 2008

I finally have my first published title! Iron Man (the game) came out yesterday. While there are versions for the psp and the Wii, Secret Level (my studio) was only responsible for the PS3 and XBox360 versions.
Here's the trailer released at this year's Comic Con.
Strangely, this trailer was never released publicly, and, in my opinion, it's a much better trailer than the ones that were released:
http://www. youtube. com/watch?v=rFYTVR3jwQM
And as a bonus, it has four (maybe five) of my shots in it :) Yay for getting onto Youtube (which is mostly controlled by 12 year old American Idol hopefuls with webcams)!
Here's a shots list:
-Directly after the Fighter Jet shot, there's a quick slow-to-turning shot of Iron Man with his air break wings out.
-(I think the shot directly following this of Iron Man flying down into the camera is mine, but if so, they tweaked the timing to look cartoony... BOOOOO!)
-Directly after he takes out a helicopter with his pulse blastin' chest, there's a shot where he does a barrel roll.
-Directly after it says "In Air or On the Ground", this is a sequence of the final boss battle Cinematic I did.
-Directly after it says "You are a One Man Army", when he flies past the camera, this is another clip from a Cinematic I did.
Hope you like it! I'm just excited to have been a part of such a great game! The movie's DEFINITELY worth checking out in theaters! It's so awesome!!!
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