Travis Howe's Animation Blog

"Animation can explain whatever the mind of man can conceive." -- Walt Disney

Wednesday, February 13, 2013

Rendering for Game Reels

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Hey all! As promised, here's the process I used to render shots for my Sly Cooper: Thieves in Time reel.  There's nothing fa...
5 comments:
Thursday, February 7, 2013

The Ins and Outs of Game Reels

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As tends to happen when I write advice regarding something I’m passionate about, I’ve written a rather lengthy… well, lecture for lack of ...
1 comment:
Thursday, March 29, 2012

Learn from my Failure: Unsolicited Laughter

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I consider myself someone who takes criticism – particularly of my work – relatively gracefully. Maybe I don’t give a big smile and a warm ...
1 comment:
Wednesday, November 2, 2011

Through The Pixl Glass

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My awesome friend Brandon Foster has started a blog that will discuss the making of video games. I am extremely honored to have been one of...
Wednesday, October 19, 2011

Interview with Animation Mentor!

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I feel a warm bubble in my chest when I think about Animation Mentor. The school literally changed my life and pushed me deeper into the wo...
Wednesday, June 15, 2011

The Bay Area's Racoons Have Become Noticeably More Theivius.

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Post E3, I am now allowed to name drop Sly Cooper. We work together :) Sanzaru is developing the next installment of the Sly Cooper franchis...
Tuesday, February 15, 2011

Colin's Borg

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I had created this animation for Star Trek Online as a tribute to Colin's Bear . Sadly, despite expressed permission from Colin Sanders...
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