Tuesday, February 15, 2011

Colin's Borg

I had created this animation for Star Trek Online as a tribute to Colin's Bear. Sadly, despite expressed permission from Colin Sanders, the creator of the original animation, the dance was never put into the game. It was fun to make, though!

Saturday, February 12, 2011

Coming Up Next...!

One of the best things about life is its unpredictability. Everyone likes getting unexpected packages in the mail. In fact, J.J. Abrams gave a great speech regarding the idea that a mystery is more exciting than its resolution. I would go a step further: I would say that a mystery is often second best to reflection. When I was hired by Sega (then called Secret Level), I remember the overwhelming excitement I had for the "unknown." I knew what the project was that I'd be working on, but I didn't know what to expect of it. That was extremely intriguing. During production, I had an amazing time, but I don't think I realized I was having so much fun until now, two years later, when I reflect back upon it.

I was recently hired by Sanzaru Games. I will be starting in about a week. The interesting thing is, at the same time that I am once again experiencing the excitement of the unknown, I am already feeling the pangs of missing Cryptic. The animation team I've worked with here has been the best group of friends I've made at any job I've ever had, and I know I'll miss them terribly.

I guess the point is: Life seems to balance unknowns and nostalgia pretty well. I am sure that the day I walk out of Cryptic for the last time will be very sad for me.

But I don't think I'll be able to resist a Breakfast Club-style fist-to-the-air. The mystery behind the curtain ahead is a SUPER exciting one!!

Thursday, February 10, 2011

Careful What You Claim as "Yours"! Part 2

I mentioned in a previous post that another animator had claimed my work as their own.

Today's lesson: Why I am Thankful I Did Not Out This Person, Nor Seek Retribution.

I would like to, first of all, point out that I never once used this person's name, gender, or from which project they claimed my work. I was contacted privately by several people wanting to know who this person was, and to each one of them I said the same thing: This was not about harming a reputation, or about revenge, it was simply about acknowledging that it is wrong to steal the hard work of others.

After sending several unanswered emails to this animator, I finally called them in order to request that they remove my work from their reel. By the end of the conversation, seeing that they simply were not going to do so, I said I would not press any sort of charges, and that I could not force them to remove my work, but that they should remove it for the sake of their own reputation. I thought it was over at that point.

Nothing doing.

I can't give details with regards to the method they used to attempt to take out their "revenge" upon me, as I don't know what is or what isn't considered confidential information. Suffice it to say, they attempted to get me into trouble with the company I am currently at. Thankfully, I have worked hard to maintain a good reputation, and their attempt fell flat. The point I want to make is this: Be a good soul, treat others with respect, and in the face of turmoil show dignity -- these are the things that will prevent cases such as mine from going any further than a pathetic attempt at retribution.

I had not posted anything with regard to who this person was, or what the work was that was stolen, simply because that's not what I believe in: I am not a vindictive person. However, as I have since learned from others who are learned in the law, had I posted this person's name or work, I could have been in serious trouble for slander (or "libel" is I believe the correct word).

The lesson I want to point out here: if someone wrongs you, do not attempt to publicly scathe them. If they turn out to be a vindictive, aggressive person, they might use anything and everything you say against you.

A clean reputation is so very important in job seeking. I have made many friends in this industry -- and apparently, now, one enemy. I don't want to think of it that way, but a person who would attempt to harm me or my reputation, especially after I've gone out of my way to protect theirs throughout all of this, can certainly not be called a "friend."